For my first blog post, I'd like to explain how Musume's main character, Suzu Aoyama, came to be.
She started life as a character in an RPG Maker MV character pack:
But as much as I like the design of this character, I knew I needed something original for my game. Enter an artist named Xesxus from Fiverr.com, who created the following two images:
Two amazing pieces of art, but I still felt like her battle suit could use some tweaking.
Enter @JunP, an anime artist on Twitter, who created this image:
I love this picture. It's simple, dynamic, and - most importantly - easy to animate.
So what's the next step? Simple: make her move. I basically need to separate this image into distinct body parts, assemble her in Spine, and animate her. Once that's done, I can start building the rest of the game around her.
The current goal is to have her moving around in a mockup of her dorm room by the end of January:
I plan on making the computer interactive: standing in front of it and clicking the action button will play one of @MsMoonraccoon's songs. I also plan on putting one of Moon Raccon's album covers on the back wall as a poster - a neat little easter egg in plain sight.
There's a lot of work to be done still but it's going to be done in baby steps. And the next step is to get Suzu to move. More posts as it happens.