After messing around with Construct 3 for a bit, I decided to do a fun movement test to see what Suzu would look like in motion on this engine. For the test, I took the first level from the original NES Ninja Gaiden, dropped Suzu into it, and let her go wild. Here is the result:
Obviously I can't make this an official level (I don't think Tecmo, the original publisher of Ninja Gaiden, would be too happy to see this), but it's fun nonetheless to see my original character running around a level that I played over a thousand times as a kid.
Construct 3 has its issues, but I think I'm going to stick with it for now because Suzu's movement looks and feels really good, even at this early stage. The next steps are to code her attacks and add some enemies so that we can get closer to having a real video game.