Development has been slow-going recently due to things getting super-busy at my day job. However, I still managed to build and rig Tsurune, the third of the four heroines to be built.
This model was actually pretty tricky, because I had to figure out how to create a bow string that can bend and vibrate. I ended up using a simple trick to solve that problem, but I won't be revealing that trick here.
Now that Suzu, Mayu, and Tsurune's in-game models are done (or, in the case of the last two, their idle models), I can create the game's first cutscene. All the English and Japanese audio has been recorded, and Moonraccoon has created some awesome first-level music. It's just up to me to create the visuals, and with Tsurune's creation I am one step closer.