When I first started work on Musume, one of my targets was to put Suzu in her room and give her a hair flip animation.
The original deadline I gave myself to do that was March 31, 2019. I missed that goal by a little bit.
Still, it's done! Eighteen months after starting development work on the game, here is Suzu, blinking and flipping her hair in her room. Musume will have both combat and non-combat elements, and work on the non-combat side has finally begun.